Car Tuning

Car Tuning

The adjustments the store listing names, kept separate from numbers this site does not know.

Fan-site illustration of a car and tyre smoke, used here for the visual tuning section.

Visual changes

The Google Play listing describes visual tuning as a way to change how a car looks. The parts it names are mirrors, lights, running boards, bumpers, and other pieces, plus body kits, rims, and vinyls. The point of that passage is appearance: two cars with the same driving role can still look different.

This page stops at those categories. It does not publish a parts catalogue, a vinyl editor walkthrough, or a claim that every body style is available on every car. If the in-game garage shows more or less than this list, the garage is the authority. The fan site is only repeating the store text.

Performance adjustments

The same listing describes performance tuning in a second list: suspension, springs, tyre air pressure, wheel angle, engine, turbine pressure, gearbox, brakes, and a locking differential. It says a quality drift depends on a car tuned to the driver. That is the claim. It is not a set of recommended clicks.

In general driving language, which is not the same thing as a confirmed in-game slider, those systems change how quickly the car rotates and how the tyres hook up. A stiffer or softer suspension idea, more or less wheel angle, and tyre pressure are the kinds of changes drivers talk about outside any one game. This site will not turn that general talk into a table of gear ratios, camber degrees, or psi values for CarX Drift Racing 2. Those numbers are not on the listing, so they are not on this page.

Tyre pressure is the one item the listing also ties directly to driving physics, including the feel on asphalt, sand, grass, and snow. Read that connection on Gameplay. The cars those adjustments belong to are introduced on Cars.

There is no price for a part on this page, and there is no “best setup” badge. A setup that suits one corner and one driving style can be clumsy in another. The useful habit is to change one thing, drive, and notice the result, rather than to copy a number this website invented.

Independent fan site

This is an independent fan website dedicated to CarX Drift Racing Online 2. It is not affiliated with, endorsed by, or officially connected to the game's developers or publishers.

Using the categories without a setup sheet

Car tuning on this fan site is a list of categories the Google Play listing names, split into what changes the look of the car and what the listing presents as performance. The visual list is mirrors, lights, running boards, bumpers, body kits, rims, and vinyls. The performance list is suspension, springs, tyre pressure, wheel angle, engine, turbine pressure, gearbox, brakes, and a locking differential. Tyre pressure is called out twice in the source material because the listing also says it affects driving physics. This page can tell you the category exists. It cannot tell you a pressure, a spring rate, a boost value, a gear ratio, or a brake bias, because those numbers are not in the listing and inventing them would turn a fan article into a false manual.

Read a category as a place to look inside the game, not as a recommendation. Suspension and springs are named separately, so this site does not collapse them into one slider. Wheel angle is named, so the page does not pretend the only steering fact is the handbrake. Engine, turbine pressure, and gearbox are named as distinct items, so the page does not merge them into a single "power" stat. Brakes and a locking differential stay on the list because the listing puts them there. None of those sentences says that every car has every part, or that a vinyl available on one car is available on another. If the garage shows more or less, the garage wins.

The 16 September 2026 update note says the garage was updated. That is a statement about the interface, not a new parts list. The same note mentions an inclinometer in the race interface and updated tyre textures. An inclinometer is a display the note names. This page does not explain how to read a particular gauge beyond the ordinary idea that an angle display tells you something about how sideways the car is. Tyre textures are a visual update in the note. They are not a new physics model this site is willing to describe. Special offers in that note are not given prices here.

A useful way to practice, still labeled as general advice, is to change one category and drive the same corner again. If you change tyre pressure, springs, and gearing in one visit, you will not know which change moved the car. The listing does not publish that practice method. It is ordinary workshop habit. It also has a limit: the game may tie options together, and a general habit cannot see those ties. When the result surprises you, believe the car in the game. Do not come back to this page looking for a hidden table. There is not one.

Visual parts are easier to misread as gameplay. A body kit, a rim, or a vinyl can change how a car looks in a screenshot and still be irrelevant to the score. This site does not claim that any visual part changes handling, and it does not claim that all of them are cosmetic, because the listing does not say either thing in a blanket way. It simply names the parts. Mirrors, lights, running boards, and bumpers are on that visual list. They are not given sizes.

The JPEG beside this subject is a drawing of a generic car and a few panels. Labels on the drawing, where they appear, are illustration captions. They are not the official menu. The drawing does not show Shinobi or Boat Race 7 Sayaka Special, and it should not be read as a portrait of either car. Those names belong to the update note and are discussed on Cars and Game Overview. This tuning page stays with categories so the two named cars are not given invented setups.

Profile saving matters if you spend time on a setup. The listing says purchased cars, purchased tracks, and earned play-cash are saved with the profile, and it asks for an internet connection for a stable experience. This page does not claim that an unsaved local experiment survives a reinstall, because the listing does not say that. It also does not describe a cloud backup in any more detail than that profile sentence.

If a category name on this page no longer matches the store text, send the correction to [email protected]. You can call +65 6264 3191 or write to 48 Toh Guan Road East, #01-119 Enterprise Hub, Singapore 608586. The form on Contact keeps a browser copy and can open a draft to the fan-site mailbox. Do not send a request for a numeric setup sheet. The refusal to print those numbers is the point of the page, not an omission waiting to be filled.